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In the dynamic world of video game development, exciting news has emerged surrounding Disco Elysium. Following the establishment of two spin-off studios by former employees of ZA/UM, a new contender has announced its presence on the scene. This new studio, known as Summer Eternal, aims to carve its unique identity in the realm of role-playing games (RPGs) and expand upon the influential legacy of Disco Elysium.

Founded by Argo Tuulik, a key figure in the creation of the Disco Elysium universe, Summer Eternal has made headlines with its ambitious plans and compelling vision. As the landscape around former ZA/UM staff continues to evolve, the urgency to highlight the creative spirits that birthed one of the most beloved narrative experiences in recent history has never been more paramount.

The Background of Summer Eternal

Summer Eternal arose out of challenging circumstances. Argo Tuulik, who has a rich history with ZA/UM, departed under less-than-ideal conditions after facing layoffs. His departure coincided with the controversial cancellation of a standalone spin-off of Disco Elysium. Despite the tumultuous exit, Tuulik is determined to lead a studio that champions the insightful and groundbreaking narrative play that first captivated audiences.

Joining Tuulik are several notable contributors from the original Disco Elysium team, including:

  • Olga Moskvina, a fellow writer whose screenplay iterations defined the game's emotional depth.
  • Lenval Brown, known for his compelling voice work within the game.
  • Dora Klindžić, who contributed significantly as a principal writer.
  • Anastasia Ivanova, whose visual creativity shaped the aesthetics of the title.
  • Michael Oswell, involved in designing the visual narrative.
  • Aleksandar Gavrilović, who brings experience from his tenure at Gamechuck.

Emphasizing Worker Rights and Narrative Depth

Summer Eternal has made a bold statement in its aspirations, echoing sentiments of solidarity and shared ownership among creators. A manifesto announced by the studio advocates for a co-operative model, ensuring that every creative, worker, and even players have an equitable platform in the project's development. This approach stands in contrast to reported past abuses prevalent in some game studios, promising a collaborative environment instead.

Tuulik expressed a profound desire to create an RPG that reflects not only the narrative complexity of its predecessor but also promotes a workplace culture that honors the contributions of every team member. He emphasized, “We must be living at the dawn of a cultural Golden Age, when like mushrooms after rain, the companies promising ‘the next Disco Elysium’ are popping up every hour on the hour,” illustrating the competitive yet exciting climate emerging in the industry.

“Therefore, we announce our own vision of a worker-owned cooperative, a complex structure that will ensure that not only moneylenders but every worker, creative, and player has a seat at the table,” Tuulik stated, underlining the studio’s commitment to inclusivity.



What’s Next for Summer Eternal?

The vision for Summer Eternal paints a robust picture not merely as a Disco Elysium sequel, but as a fresh role-playing adventure. Tuulik has clarified that the setting and narrative will differ from previous works, yet RPG mechanics will remain the cornerstone of their new endeavor.

As the gaming community eagerly anticipates the studio's first project, there’s still a long way to go in implementing those dreams into reality. Tuulik ensures that the studio is investing time to delineate its unique identity before diving into game production. “Let's do it fresh from the start, but this time let's not fuck each other the moment the checkered flag drops,” he asserted.

The Challenges of Leaving a Legacy

Undeniably, the shadow of ZA/UM looms large over Summer Eternal. Despite the excitement of new beginnings, challenges remain, particularly in distancing itself from the tumult surrounding ZA/UM’s recent operations, marred by allegations of mismanagement and misconduct among its former key players.

In facing competition from other studios that are developing their take on Disco Elysium, such as Dark Math Games with their offering configuration resembling detective RPGs, Summer Eternal aims to highlight its commitment to authenticity and collaborative creation. The emergence of several studios raises complex questions about ownership of ideas and ethos in the gaming industry.

Tuulik remains optimistic about carving a niche for Summer Eternal. Embracing the narrative complexities that defined Disco Elysium, he believes in the capability of the RPG format as an art form. In his words, “Role-playing games are the pinnacle expression of current human culture.”

With the five-year anniversary of Disco Elysium fast approaching, anticipation swells around how Summer Eternal will manifest its vision. How will they pioneer a new chapter of storytelling in game design while challenging conventions in a landscape that seeks to reclaim the legacy of one of the most celebrated narrative titles in recent history?

The Future of RPG Storytelling

As we learn more about Summer Eternal and its projects in the coming months, it will be interesting to observe how it both honors the past and reshapes the future of RPG storytelling. With leaders passionate about maintaining the integrity of narrative-driven gaming, Summer Eternal might just lead to the next monumental title in a genre that continues to captivate worldwide audiences.